[Dwarf-discuss] 3D debug format (not visualization)
Vsevolod Alekseyev
sevaa@yarxi.ru
Tue Nov 26 19:09:54 GMT 2024
This is about shader debugging, I presume? Is there anything else in gITF files that might require debugging?
From: Dwarf-discuss <dwarf-discuss-bounces~sevaa=yarxi.ru@lists.dwarfstd.org> On Behalf Of John Carlson via Dwarf-discuss
Sent: Tuesday, November 26, 2024 4:33 AM
To: dwarf-discuss@lists.dwarfstd.org
Subject: [Dwarf-discuss] 3D debug format (not visualization)
Hi all,
About all I know about debug formats is the DWARF name, and DWARF allows for source level debugging. I probably can’t read the standard due to disability.
That doesn’t mean that I can’t have ideas.
Here’s my proposal: a 3D debug format to allow debugging of glTF .glb binary files using the source level .glTF or higher level COLLADA or OpenUSD.
If this isn’t interesting, let me know and I will withdraw.
Thanks,
John Carlson
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